Deadly Choice is a simple puzzle game, based on simple `number observation` choices.
The game plot (which is based on a well-known movie) starts with you waking up in an unknown room with bizarre-looking walls. You soon notice that the room has a number on the floor `357` and 3 doors. Your goal is to accumulate as many points as possible, by walking through different types of rooms, without dying.
To navigate into a room, simply touch/click the desired door. Each door leads to a different room which can be a safe room or a trap. To know which door to choose, you will have to make simple decisions, based on the room color, the number painted on the floor, and the following rules.
Be careful not to die by choosing a trap room, as the game punish the score pretty harshly. If you die, the score will be reset to a minimum gap.
Each room appears based on a math truth. Prime numbers, divisions, equalities, etc. Also, sometimes the room navigation will look strange. To find the pattern of the room behaviors, think at the room number you start with each time you die.
The prime numbers define death, as the red room is a room with no choices left.
You get 60 score points each time you arrive in this room, but the room movement will be reversed until another orange room is found.
You get 20 score points but the room number will be hidden for the next 4 moves.
You get 40 score points.
When you die, your score will be reset to 100 or 300 or 500 or 700 or 1000 gaps, depending on which score you currently have. For example: if your score is 130 and you die, your score will be reset to 100. If your score if 5700 and you die, the score will be reset to 1000.
Also, specific rooms will show you random hints about how to get more score.
If you want that your score to appear on Top 20 list (or to see the top 20 list), you will have to create an account, and play as a logged in user.
You may use any email you might consider, however please note that remaind password feature requires a valid email address.
Note: first time you register, you will receive 300 score points.
The game is developed by Valentin Ticu ©VMTBits.
The game background music is made by: YD (on opengameart.org)
This was a trap room.